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E3 Hands-On Xbox One And PS4 Controller Comparison

Jordan Austin |
June 14, 2013 | 10:21 a.m. PDT

Staff Reporter

Playstation 4 and Xbox One faced each other directly at E3 (Eric Parra)
Playstation 4 and Xbox One faced each other directly at E3 (Eric Parra)
Both Microsoft and Sony presented their new controllers for their upcoming consoles, the Xbox One and PlayStation 4 respectively, available to use for all of those attending E3 2013.  After spending time with each, fans will be happy to hear that both are improvements over their predecessors.  

The Xbox One controller feels identical to the Xbox 360 controller when you hold it in your hands, with the changes mainly coming from the buttons and the analog sticks.  The trigger and shoulder buttons have been reshaped to follow your index finger along the side of the controller.  The analog sticks now react to what you’re doing in-game, such as when you fire a gun.  Sadly this feature wasn’t available yet, but should be something to look forward to.  

READ MORE: Neon Tommy's E3 Coverage

Microsoft has also redesigned the D-pad, removing the circular, high relief design for a standard 4-way configuration.  The D-Pad is now set into the controller itself, making it much more responsive and sturdy.  The new menu buttons (that are replacing start and select) were not yet ready for testing, but fans will be happy to know that while some quality improvements were made, nothing drastic has been done.  If the Xbox360 controller is already your controller of choice, it still will be.

The Playstation 4 on display (Eric Parra)
The Playstation 4 on display (Eric Parra)
On the other hand, I was never a big fan of the PlayStation controllers, but the improvements made to the new DualShock 4 have got me changing my mind.  The handles are slightly longer and much rounder than previous models, giving it a more natural feel.

One of my main gripes with older versions, the convex triggers, has also been resolved.  The triggers are now concave and your fingers are much less likely to slip off when playing.  The analog sticks have also switched over to a concave design, giving your fingers better, more comfortable seating.  DualShock 4’s new touch screen was also not yet available for testing, nor was the new LED light on the back, but they are features that should play a strong role in future games.

READ MORE: Wii U Hands On Experience At E3

In conclusion, both controllers have made solid improvements over their predecessors.  They are very responsive, lightweight, and comfortable.  While some of the new features weren’t available, this was expected for a product still early in development.  Both controllers will feel familiar to those who have experience with the previous models, while still making noticeable improvements in the most needed areas.


Be sure to follow Neontommy's E3 coverage here

You can contact contributor Jordan Austin here.



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